Pragmatic Software Engineer

I am a Senior Tools Programmer for High Moon Studios.

I spend most of my spare time working on my own game project: No Remorse Games. I am particularly interested in engine architecture, tools, collision detection, and physics simulation.

When I’m not programming, I’m usually reading or playing games.

About this Site

This is my personal site. The views and opinions written here are mine alone. I hope readers find some value in them.

This site has gone through a few iterations since its inception in 2006. Originally, it started as my showcase / portfolio site. Some years later, I added a blog section to the site, though rarely posted to it. As cool as it was to code my entire website by hand, I decided my time was better spent on my other projects. As such, the current version of the site is run by the WordPress platform.